
Goal: build a streak of successful rounds, increase your Combo multiplier, and avoid completely empty rounds that can cost you half of your score.
The game consists of 12 rounds. Each round uses the pattern A → A/2 → A – the first and third darts target the same sector, while the second targets a sector with half its value.
The game uses the following sequences:
After playing all six sequences, the entire series is repeated a second time.
Base scoring: Single gives 1 point, Double – 2 points, and Treble – 3 points.
Combo: to maintain your streak, you must hit at least 2 of the 3 required fields in a round.
If you hit only 1 of the 3 targets, the points you earned are scored normally, but Combo is reset to x1.
Halve: if you miss all required fields in the entire round, you lose 50% of your current score, and Combo is reset to x1.
Combo Halve combines consistency, control of changing sectors, and risk management. A long streak of successful rounds allows you to increase your score quickly through a high Combo, but one completely failed round can take away a large part of your previous score.
The game ends after all 12 rounds have been played. The key to a high score is maintaining at least two hits per round and avoiding empty rounds at all costs.