
Goal: build a positive balance and keep it above the debt limit until the end of the training.
The game consists of up to 12 rounds of 3 darts. You start with a balance of 0.
Each dart can either improve or worsen your score.
Hitting the required sector gives:
Each dart that fails to hit the currently required sector means -1 point.
The sectors are:
20 → 19 → 18 → 17 → 16 → 15 → 14 → 13 → 12 → 11 → 10 → 20
In each round, you have 3 darts at the indicated sector. Hitting its Single, Double or Treble increases your balance, while every miss or hit in another sector increases your debt.
Examples of one round:
A good run allows you to build a positive point reserve that protects you against later missed darts. The larger the balance you build early on, the greater your margin for error in the following rounds.
If your balance drops to -5 points or lower, you immediately get Game Over.
If you survive all 12 rounds, the game ends normally. A high score requires not only consistent hits, but above all avoiding costly runs of misses.